Information Architecture
Syllabus
COURSE DESCRIPTION
In the digital age, Information is an ever-growing factor, understanding how to organize it based on user mental models and behavior is more imperative than ever. This course will help prepare students for a future career by giving the student a basic knowledge of Information Architecture.
Students will explore basic concepts and methods to design an appropriate information structure / navigation while taking into consideration the needs of the user.
IS 690e is a graduate level, three-credit course. The prerequisite is IS621 with a Minimum Grade of C. Students do not need to know how to write code and will not be expected to do as a requirement for this course. Nice to have skills, but not required:
- Omnigraffle
COURSE GOALS
Information Architecture is the arrangement of information so that it is navigable, findable and understandable. Through teaching solid theory and practical application, the goal of course will give students a strong introductory foundation of Information Architecture.
LEARNING OUTCOMES
Students will learn:
The definition Information Architecture
Acquire information needs and seeking behavior knowledge
Understand organizational models and structures of information
The definition of Navigation, as well as its anatomy
How to conduct research (Card Sorting)
When and how to use search
TEXTBOOKS AND SUPPLIES
Required textbook:
Information Architecture for the World Wide Web, 4th Edition by Peter Morville, Louis Rosenfeld
Recommended textbook:
Communicating Design, 2nd Edition by Dan Brown
The online site for this course (on Blackboard) will contain readings, presentations, interactive exercises, and supplemental material covering Information Architecture concepts and principles.
ACTIVITIES
Time in the classroom (Room W200A) will be broken up into small increments with 5 minute breaks in between each increment, this is so that students have time to digest information and not be overwhelmed. The increments will be the following formats:
Lecture & Hands on learning
Design Studio (Share and critique sessions)
Workshop (In class time for collaboration and exploration)
Presentation
Outside of the classroom students will be expected to do the following:
Reading assignments
Spend time collaborating with team members
Conducting exercises based on the lessons
Brainstorming and developing final project
SCHEDULE
The following how the semester will unfold, note that the schedule is subject to change:
Prework
Read about heuristics, be prepared to discuss and have examples:
Additionally, read the following:
http://www.uxmatters.com/mt/archives/2011/09/framing-the-practice-of-information-architecture.php
http://www.uxbooth.com/articles/the-difference-between-ia-and-ux-design/
Week 1
Class Activities
Class Discussion: Intro to class: rules, etc.
Break
Lecture: Intro to Information Architecture(IA)
What is Information Architecture
https://aycl.uie.com/virtual_seminars/watch_intro/139/4/?f=tw
Break
Lecture: Intro to Information Architecture
What is Information Architecture
Why is it important
What is the role of an IA
Double Diamond Process
Exercise: Sort and categorize candy in as many ways as you can think of
Week 2
Homework due:
Information Architecture for the WWW
Chapter 1: Introducing Information Architecture
Chapter 2: Defining Information Architecture
Class Activities
Discussion: Review homework Break
Lecture: The problems the Information Architecture solve and Defining it
The many definitions of IA
The abstract nature of IA
Exercise: Work in teams of two, define information Architecture and explain to the class. Include real world example.
Exercise: As a class recreate the record collection scenario described in the book. Organize the records according to alphabet, Singer or Group, by type, By year etc, how does the medium impact the organization?
Week 3
Homework due:
Information Architecture for the WWW
Chapter 3: Design for Finding
Chapter 4: Design for Understanding
Read:
Class Activities
Discussion: Review homework
Break
Lecture: User Needs and Behaviors How Users Navigate
Information needs and seeking behavior
Defined
Why it’s important
Models of how users look for information
Seeking Behavior
How people make sense of where they are and what they can do there
Place making in the physical world and in information environments
Basic organizing principles to make information environments more understandable
Break
Exercise: Heads Up:
Perfect Catch = known-item seeking
Lobster trapping = exploratory seeking
Indiscriminate drift netting = exhaustive research
Moby Dick = re-finding
Week 4
Homework due:
Information Architecture for the WWW
Chapter 11: Research https://www.smashingmagazine.com/2014/10/improving-information-architecture-card-sorting-beginners-guide/
https://usabilitygeek.com/card-sorting-quick-guide-for-beginners/
Class Activities
Discussion: Review homework
Break
Lecture: Card Sorting
Break
Workshop: Test run card sorting
Exercise: Conduct a card sort using the following site: https://lanasfashionboutique.com/. Test at least 5 people. Report your findings.
Week 5
Homework due:
Information Architecture for the WWW
Chapter 5: The Anatomy of Information Architecture
Chapter 6: Organizational Systems
Read
Class Activities
Discussion: Review homework
Break
Lecture: Visualizing IA and Organizational Systems
What is it
Why it’s important
The various ways to visual it and categorize IA
Organizational systems defined
Why it’s important: Our entire life is organized to keep up oriented
Organizational schemes: Exact and Ambiguous
Organizational structures: Hierarchy, hypertext and social classification
Break
Exercise: Finding examples of exact and ambiguous / Hierarchy and hypertext
Week 6
Homework due:
Information Architecture for the WWW
Chapter 7 part 1: Labeling Systems (up to and including Iconic Labels)
Chapter 7 part 2: Labeling Systems (Designing Labels)
Class Activities
Discussion: Review homework
Break
Lecture: Labeling Systems
Why they’re important
Defined
Common types
Guidelines for developing
Exercise: Workshop for project #1
Week 7
Homework due:
None
Class Activities
Presentation of project #1
Week 8
Homework due:
Information Architecture for the WWW
Chapter 8: Navigation Systems
Chapter 9: Search Systems
Class Activities
Discussion: Review homework
Break
Lecture: Navigation Systems
Define Navigation
Why designing a proper navigation is important
Just like when we navigate highways there's a system in place to help us keep oriented…it’s the same with navigation
Components of navigation: Global, local and contextual
Additional tools for navigation
All other navigation
Break
Exercise: Candy sorting labels
Week 9
Homework due:
None
Class Activities
Midterm
Studio time
Week 10
Homework due:
Information Architecture for the WWW
Chapter 10: Thesauri, Controlled Vocabularies, and Metadata
Class Activities
Discussion: Review homework
Break
Lecture:
Define (metadata, controlled vocabulary, synonym rings, authority files, and thesauri)
Explore classification schemes
Hierarchy
Facets
Break
Exercise: Faceted classification and polyhierarchy
Week 11
Homework due:
Information Architecture for the WWW
Chapter 13: Design and Document
Class Activities
Discussion: Review homework
Break
Lecture: Search Systems
Define
Why design documents are important
When to use them
Break
Workshop: Omnigraffle
Week 12
Holiday No class
Week 13
Homework due:
None: Work on project
Class Activities
Lecture: How to present your material
Week 14
Homework due:
None: Work on project
Class Activities
Lecture: Project review and presentation rehearsal
Week 15
Homework due:
None: Work on project
Class Activities
Lecture: Final project presentation